Learning

Design and evaluation of children’s education interactive learning system based on human computer interaction technology

Experimental environment and parameters settingTable 1 exhibits the experimental environment used in this study, including hardware configuration and software configuration:Table 1...

K-12 Education Technology Strategic Business Report 2025, with Age of Learning, BYJU’S, Cengage Learning, Discovery Education, Duolingo, Epic Systems, Finalsite, IXL Learning and McGraw-Hill Education

Company Logo Education technology is transforming the K-12 landscape by making learning more interactive, accessible, and engaging. It allows teachers...

The impact of extent and variety in active learning methods across online and face-to-face education on students’ course evaluations

1 Introduction The COVID-19 pandemic prompted an urgent and significant transformation in educational delivery, accelerating the transition from traditional face-to-face...